Name | Type | Category |
---|---|---|
68000-68010-68020-Primer
Overview of Motorola 16/32 bit processors: 68000, 68010 and 68020. First edition, second printing 1987. |
file | Mega STE / STE |
Atari Compendium (HYP format)
Definitive Atari 16/32 bit computers documentation (besides Profibuch). It's in english. Every subsystem found in Atari computers is well explained, some things are little outdated, about MiNT for exa |
file | Mega STE / STE |
Atari Compendium 1st revision (HTML format)
Definitive Atari 16/32 bit computers documentation (besides Profibuch). It's in english. Every subsystem found in Atari computers is well explained, some things are little outdated, about MiNT for exa |
file | Mega STE / STE |
Atari Profibuch ST-STE-TT
Definitive guide to Atari computers, 1500 pages describing TOS operating system calls (BIOS/XBIOS/GEM/AES), how internal systems work. Many illustrations. The only disadvantage is that it is in german |
file | Mega STE / STE |
Atari ST 3D Graphics Programming Concepts and Techniques
For programmers interested in 3D graphics. 2D/3D transformations, hidden lines and surfaces, data structures for 3D objects, object animation, spatial projection, screen manipulation, rotation of obje |
file | Mega STE / STE |
Atari ST GEM's Programmer Reference By Abacus/Data Becker
The complete guide to programming the ST using the Graphics Environment Manager. Second printing, March 1986. Scan by uicr0Bee. |
file | Mega STE / STE |
Atari ST Internals
3rd ed. by K. Gerits L. Englisch R. Bruckmann If you're Atari ST coder, this is absolutely must read. Every Atari ST subsystem is described on hardware and software level. Book contains also BIOS/GE |
file | Mega STE / STE |
Atari ST(e)/TT/Falcon030/CT60/CT63 memory map
Really important and up to date reference of Atari memory map. A must have for every Atari programmer. Title is little misguiding, because this memory map is used across all Atari models to maintain s |
file | Mega STE / STE |
Atari STe FAQ
Some minor hints and notes on Atari STe coding |
file | Mega STE / STE |
Bugaboo usage
A quick crash course to using this very flexible debugger |
article | Mega STE / STE |
Demo coding tutorial by James Ingram
A tutorial on how to do various demo techniques on Atari ST/STe, including busting all borders, "infinite sprites" and how to scroll the entire screen horizontally in 1/50th of a second. N.B. there i |
file | Mega STE / STE |
Hardware scrolling stuff (and a trick for Falcon TC mode!)
A brief description on how the Shifter chip on Atari 16/32 works, so nobody will have to guess how to set it up for hardware scrolling |
article | Mega STE / STE |
Hisoft Devpac 3 manual
Manual for Devpac 3 package, m68k macro assembler compiler, debugger and development environment for Atari ST range of computers. |
file | Mega STE / STE |
ICTARI USER GROUP MAGAZINE
ICTARI USER GROUP MAGAZINE Archive contains all issues from 1st to 52. Alot of useful informations for Atari programmers. (C/m68k assembler/GFA-basic). Contains some utilities, but some can be outdated a little. Full list of articles can be found on wiki pages (see: Wiki pages). |
file gallery | Mega STE / STE |
Jam plugin C API
Example demonstrating usage of Jam plugins (used in Atari Jam player) in your own demos and programs. Full C api is provided. Archive contains also custom file i/o, memory and machine detection functi |
file | Mega STE / STE |
M68000 Family Programmers Reference manual
Overview of the basic M68000 processor. Contains complete description of M68000 instruction set. Recommended for m68k assembler coders. |
file | Mega STE / STE |
Persistence Of Vision Atari ST source code CD
Persistence Of Vision This CD (packed iso image) contains virtually all the Persistence Of Vision menus, utilities and demos. Where possible all source code has been included. For each menu, the MSA file has been included as well as the ST file ready for use with PaCifiST. Contents: --------- Adr - Adrenalin UK stuff Dcx - Dcx compression software Download.st - POV development system for Atari computers Falcon - Demos and applications for Atari Falcon 030 Link - Brown Beer Development Link filer code Misc - Misc source code, etc. Music - Loads of unused music. Other.pov - Recodes, intros, source codes for other demos, etc. Pe - Pure Energy menus coded by POV pov - Persistence Of Vision menu and demo source code + exe Reference - Text files utils - Pacifist, st-zip, lha, ghostlink, msa2.3, fastbasic |
file gallery | Mega STE / STE |
ST Sprite Factory (Future Software Systems)
Utility for making sprites/animation/maps on Atari ST. Archive contains manual which can be interesting for programmers, because, beside of containing information about program usage, contains some in |
file | Mega STE / STE |
STE Developer Addendum
List of features introduced in Atari STE computers with programming information and code samples. Covers extended palette, genlock, new controller ports, changes in video subsystem, hardware scrolling |
file | Mega STE / STE |
STE/Falcon/Jaguar: How to detect teamtap reliably!
Originally appeared at the [http://dbug.kicks-ass.net/dbugforums/cgi-bin/yabb2/YaBB.pl?num=1279994627|D-Bug forum] |
article | Mega STE / STE |
The Atari ST MC68000 Assembly Language Tutorial
v0.84 by Perihelion. Introduction to m68k assembly programming and Atari ST subsystems (graphics, sound, keyboard etc..). It has alot of handouts and sources useful for beginning Atari programmers (m6 |
file | Mega STE / STE |
The Atari ST(E) BLiTTER in brief | file | Mega STE / STE |
U.L.S. (Universal Loading System) | wiki | Mega STE / STE |
User manual for Atari ST Bit-Block Processor (Blitter)
Official documentation for graphics processor which debuted in Atari Mega ST/STe series. |
file | Mega STE / STE |