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ST Sprite Factory (Future Software Systems) Utility for making sprites/animation/maps on Atari ST. Archive contains manual which can be interesting for programmers, because, beside of containing information about program usage, contains some info about blitter and sprite collision detection and animation tutorial. Credits: Mug UK
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STE Developer Addendum List of features introduced in Atari STE computers with programming information and code samples. Covers extended palette, genlock, new controller ports, changes in video subsystem, hardware scrolling, DMA Sound, Microwire interface (volume/tone control). |
Atari Corp. |
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Supervidel memory map Describes all SuperVidel registers and where the graphics RAM lies. |
Nature |
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Supervidel VHDL overview
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Nature |
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The Atari ST MC68000 Assembly Language Tutorial v0.84 by Perihelion. Introduction to m68k assembly programming and Atari ST subsystems (graphics, sound, keyboard etc..). It has alot of handouts and sources useful for beginning Atari programmers (m68k opcodes reference, memory map, m68k instruction timing tables ..). Pretty good as an introduction. |
admin |
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The Atari ST(E) BLiTTER in brief Documentation covers the Atari STE BLiTTER, its registers and how to operate them. Relies on the STE-FAQ by the same author.
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Paranoid/Paradox |
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THE AUTHORITATIVE GUIDE TO THE FALCON VIDEO HARDWARE Document about Atari Falcon 030 video Videl registers
translated from german by Steve Tattersall |
Aura and Animal Mine |
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User manual for Atari ST Bit-Block Processor (Blitter) Official documentation for graphics processor which debuted in Atari Mega ST/STe series. |
Atari Corp. |
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V4
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