Name | Type |
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Atari ST 3D Graphics Programming Concepts and Techniques
For programmers interested in 3D graphics. 2D/3D transformations, hidden lines and surfaces, data structures for 3D objects, object animation, spatial projection, screen manipulation, rotation of obje |
file |
ATI Radeon double-buffering with xbios example
Source code demonstrating double buffering with ATI Radeon hardware accelerated functions. (works only on Falcon030,CT60,CTPCI with latest beta drivers, not yet available publicly). |
file |
Cream's Jam API, a missing manual
Following article describes [http://creamhq.de|Cream|_blank]'s Jam plugin API from the programmer perspective. |
article |
Creating TOS binaries with CMake and cross compiler | wiki |
Creating TOS binaries with gcc cross-compiler and SCONS
scons, m68k-atari-mint-gcc, c, c++, m68k, cross compilation, makefiles, atari, ST, STe, Atari Falcon030, Atari TT |
wiki |
Jam plugin C API
Example demonstrating usage of Jam plugins (used in Atari Jam player) in your own demos and programs. Full C api is provided. Archive contains also custom file i/o, memory and machine detection functi |
file |