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Category: Scanned articles

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Name Type
Nie bój się bitplanów czyli obrazek oczami komputerów cz. I, cz. II
excerpt from "Atari magazyn", in polish, description of ST screen organization with some source code in GFA basic
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Programming Advanced ST graphics
Sprites, pixel plotting, scrolling, palette changes, screen buffering(taken from ST World issue 36)
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Programming Advanced ST graphics pt. 2
horizontal scrolling, clipped sprites, sprite boundary checking (taken from ST World issue 37)
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Programming Advanced ST graphics pt. 3
Line drawing, line clipping, mouse handling (taken from ST World Issue 38)
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Programming Advanced ST graphics pt. 4
polygon clipping, polygon drawing, polygon filling(taken from ST World Issue 39)
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Programming Advanced ST graphics pt. 5
trigonometry, 3d transformations, lookup tables (taken from ST World Issue 40)
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Programming Advanced ST graphics pt. 6
perspective, animation, multi-faceted objects (taken from ST World Issue 41)
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Programming Advanced ST graphics pt. 7
putting together programs in general (taken from ST World Issue 42)
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