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Books

Multiple select
The complete guide to programming the ST using the Graphics Environment Manager. Second printing, March 1986. Scan by uicr0Bee.
3rd ed. by K. Gerits L. Englisch R. Bruckmann
If you're Atari ST coder, this is absolutely must read. Every Atari ST subsystem is described on hardware and software level. Book contains also BIOS/GEMDOS/XBIOS/Line A/AES/VDI reference which is great help while coding, m68k processor architecture and operation, m68k instruction set/addressing modes, listing of important system vectors. Nearly everything you should know. With Atari Compendium and ST/TT Profibuch (which was never translated from german) ST Internals is one of the best hardware/software references for Atari ST range of computers.
At the end of the book there is disassembled system startup sequence. This is updated revision, contains information about blitter which was missing in previous editions.
Author uses Megamax C compiler.
4th edition by Abacus, m68k assembly course
by Abacus. For everyone who would like to make transition from ST basic to C language.
Overview of Motorola 16/32 bit processors: 68000, 68010 and 68020.
by HiSoft 1993. Very nice reference manual for newer Atari machines like Falcon030. It covers all the major subsystems found in m68k Atari machines, object file formats (DRI/GST), guidelines for developing GEM applications, SpeedoGDOS informations, overview of MiNT os(this info can be outdated, because MiNT had alot of changes since then) several handy lookup tables with system calls, system errors and many more. It contains additional info and bindings for HiSoft products like Devpac assembler, Lattice C and HiSoft basic. Scan by uicr0Bee.
For programmers interested in 3D graphics. 2D/3D transformations, hidden lines and surfaces, data structures for 3D objects, object animation, spatial projection, screen manipulation, rotation of objects, light and shadows. Examples are in m68k assembly with use of GEM and mono resolution. Scan by uicr0Bee.
Definitive Atari 16/32 bit computers documentation (besides Profibuch). It's in english. Every subsystem found in Atari computers is well explained, some things are little outdated, about MiNT for example. It covers Falcon which is omitted in Profibuch. Package contains also system bindings for Lattice C and Pure C and example source codes from the book in txt files.
This version is in html format so you can view it offline in any web browser. You can also view it online:
https://bus-error.nokturnal.pl/atari_compendium/html/toc.htm
Highly recommended!
Glentop Publishing 1986, book title is little misguiding. In general it's contains general overview of Atari ST architecture, ports, interfaces/subsystems(graphics/sound/input), TOS/GEM system calls, describes essential things about M68000(architecture, instruction set, adressing modes, but very briefly). It contains also little overview/comparison of coding tools / m68k assemblers (very outdated though). It could be good for it's time, if not unreadable layout. Browsing and finding any information in this book is quite difficult. Newer editions of this book contained informations about blitter (this version contains no info about it).
Definitive guide to Atari computers, 1500 pages describing TOS operating system calls (BIOS/XBIOS/GEM/AES), how internal systems work. Many illustrations. The only disadvantage is that it is in german and doesn't cover Falcon030 at all. Book was released recently for free by it's authors.
Beside of Atari Compedium it's a must read.