Books



NameAtari ST 3D Graphics Programming Concepts and Techniques
DescriptionFor programmers interested in 3D graphics. 2D/3D transformations, hidden lines and surfaces, data structures for 3D objects, object animation, spatial projection, screen manipulation, rotation of objects, light and shadows. Examples are in m68k assembly with use of GEM and mono resolution. Scan by uicr0Bee.
Size6.93 MB
Created / UploadedThursday June 23, 2011
CreatorUwe Braun
Hits9021
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