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Atari 16/32 bit
Atari 16/32 bit::Falcon 030
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[+]
Atari 16/32 bit
[+]
Falcon 030
Afterburner040
CT60/63
Mega STE / STE
ST
TT
Atari magazines
[+]
Documentation
General
Hardware
Manuals
Native file formats
Official Atari documentation
[+]
Processor manuals
dsp56k processor manuals
m68k family processor manuals
math coprocessors
Scanned articles
F.A.Q.
General
[+]
Programming
Code snippets
[+]
Compilers
cross-compilers
native
Graphics
[+]
Languages
C / C++
dsp56k assembler
gfa basic
m68k assembler
Sound
[+]
Subsystems
BIOS
[+]
GEM
AES (Application Environment System)
[+]
VDI (Virtual Device Interface)
GDOS (Graphic Device Operating System)
GIOS (Graphics Input/Output System)
Metafiles
GEMDOS
XBIOS
Tutorials
[+]
Tools
Compilers
Debuggers
Disassemblers
Graphics/Animation
Number of displayed rows
Title
Topic
PublishDate
AuthorName
Reads
Img
IsPublished
Action
Cream's Jam API, a missing manual
sound
2012-02-04 19:00
Saulot
440
n/n
y
Reducing size of executables produced by gcc
general programming
2011-12-07 08:00
Saulot
348
n/n
y
ATI Radeon programming with XBIOS
XBIOS
2011-06-21 02:00
Saulot
919
y/y
y
How to detect teamtap reliably!
2011-01-04 08:37
ggn
359
n/n
y
Bugaboo usage
2011-01-03 17:00
ggn
373
n/n
y
Hardware scrolling stuff (and a trick for Falcon TC mode!)
2011-01-03 15:17
ggn
401
n/n
y
Your first DSP program
2010-12-28 04:40
sqward
6
n/n
n
Debugging TOS binaries created by GNU gcc
2010-12-26 07:14
Saulot
361
n/n
y
Setting up VASM for cross compilation (Cygwin/Linux)
2010-12-26 06:57
Saulot
360
n/n
y
Cross compiling and setting up of Cygwin and gcc 4.x.x under Windows XP
2010-12-26 06:35
Saulot
415
n/n
y
Incorporating m68k assembly code (GNU GAS) in GCC C/C++ programs
2010-12-26 06:18
Vincent Riviere, Pawel Goralski
1161
n/n
y
How to use VASM m68k assembly code within GCC C/C++ programs
2010-10-26 05:08
saulot
668
n/n
y
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